![]() Plus, it came with a DS Rumble Pak– a woefully underused novelty.īut right, this is Track of the Week. It’s probably up there with the best pinball games of our time. While the game was neither necessary nor anticipated, it ended up being better than it had any right to be. Every Nintendo star needs a spin-off game, and Metroid Prime Pinball had to be the one. Samus was definitely coming into her prime in the middle of the last decade, so to speak, with an astounding 7 games from the years of 2002-2007. ![]() Metroid was never the type of franchise to ever warrant a pinball game, but 2005 was a different time. Yes, this week’s track of the week comes from the only spin-off the Metroid series has ever had, Metroid Prime Pinball for Nintendo DS. For anyone else, this game was a mild curiosity that came with the Rumble Pak they actually wanted.This issue is all about spin-off games, and you know what spins? Morph balls. If by some chance you are both a Metroid Prime fan and a pinball fan, you will probably love Metroid Prime Pinball. ![]() The best pinball game I've played was Odama, but I digress. There's a fair amount of pinball video games, many of them spinoffs (the most famous probably being Sonic Spinball). That said, clearly many people enjoy pinball more than I. Meaning if you lose, it's not necessarily your fault, actually. Factor that random aspect into Metroid Prime Pinball's fairly involved single player mode, and you've got a recipe for monotonous repetition, without enough player agency. There's some skill to playing pinball well, but there's still far too much whimsy and luck for my taste. My issue with pinball is the player doesn't have enough control granularity over their destiny. I feel the same way about each format nonplussed. And I've played various digital representations as well. I've played real pinball games in arcades (years ago). You should be able to remap the controls, really. Highly repetitive game design, with tables feeling very similar. The premise of beating the game resides strongly upon replay after replay (after replay). The player doesn't have enough fine control over where the Samus ball goes. You have to rub the DS touchscreen to "tilt" the table. +For a launch title designed to sell an accessory, it could be worse. +Beating bosses in a pinball game is interesting. +The OST and sound effects are authentic. Multiplayer mode has a unique table, Magmoor Caverns. The goal of multiplayer is to beat a preset score before the other player(s). In multiplayer, players compete using single cartridge play or multi-cartridge play (up to eight players). The player can also continue to replay tables to increase their high score. Completion unlocks a harder difficulty, titled Expert Mode. The player must defeat this boss to complete the game. Impact Crater is where Metroid Prime lives. After finishing Artifact Temple, the final table is unlocked Impact Crater. ![]() After collecting all twelve Artifacts, the special table "Artifact Temple" unlocks, where the player fights Meta Ridley, by smashing twelve targets. Artifacts are collected by completing table generated goals (mini-games such as shooting waves of enemies) and defeating bosses (by bouncing into things). The overall objective in single player is to collect twelve Artifacts. There are many different tables (stages) for single player, and a special stage for multiplayer, all based on areas in Metroid Prime. Additionally, Metroid Prime Pinball adds elements taken from Metroid Prime, including enemies, Samus' abilities (in a pinball format) and weaponry, environment aesthetics, and bosses. Presented as a traditional pinball game, Metroid Prime Pinball retains aspects of a normal cabinet, including bumpers, flippers, ramps, spinners, optional rails, drop triggers, etc. The Rumble Pak was initially sold exclusively with Metroid Prime Pinball before becoming available as a standalone product. When the Rumble Pak is installed, the Nintendo DS vibrates whenever the pinball in the game hits an object (sounds annoying to me). Metroid Prime Pinball was sold with the Rumble Pak accessory (itself plugged into the Game Boy Advance slot of the Nintendo DS). (Fuse had previously developed Mario Pinball Land for GBC.) A notable feature of this title, is it was the first DS game to include the DS Rumble Pak. It was developed by Fuse Games Limited and published by Nintendo in 2005. Metroid Prime Pinball is exactly what it sounds like, a Metroid Prime-themed pinball game.
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